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Odori Park - A Webcomic Tale of East Marries West, by Chris Watkins

Manga Views, by Sara-Fred, Squeak-chan, and Dennis

Shonen Jump #1

With many apologies to Dennis Kininger, the writer of this installment of Manga Views, for delaying two months before posting his article, here is an extensive review of the first issue of the newly-imported manga series Shonen Jump.

This article also marks the final column to appear on BorderWalker for the foreseeable future. All of our writers have done a fantastic job of filling out our site with first-rate written content. Due to scheduling across the board, however, as well as the desire on my part, as editor-in-chief, to focus time and attention on our comics themselves, the columns will be taking a leave of absence from the BorderWalker lineup. Thanks for supporting our writers, and if resources and interest return in the future, maybe the columns will as well!

--Chris Watkins, Editor-in-Chief


Hi everyone,

With the craziness of the 2002 holiday season behind us and 2003 now underway, I thought it was time to start the year off right with yet a few more manga reviews (big surprise there, huh?) However, instead of my usual reviews of older material, I'm doing things a bit differently with a review of a brand new title for a change:

Shonen Jump, #1, Viz Communications, Inc. SHONEN JUMP volume 1, issue #1 (January 2003)
Published by Viz Communications, Inc.
Reviewed by Dennis Kininger.

This is my first attempt at a review of an actual manga anthology magazine. For the benefit of others, SHONEN JUMP is the American version of an extremely popular Japanese manga anthology called WEEKLY SHONEN JUMP, which has been published for decades in Japan and has long served as an example of the best in manga and the writer/artists who create it.

The word "shonen" is Japanese for "boy" but can also refer, in some meanings, to courage, adventure, fantasy, love and romance...all popular elements of manga and anime. Shonen manga is one of the most popular demographics with fans of all ages and both genders. SHONEN JUMP is meant to provide such manga to a receptive American audience and I think it succeeds nicely in this first issue.

The American SHONEN JUMP is a slick, very handsome looking magazine with the ambitious goal of presenting a host of popular manga series to a receptive American audience. This opening issue features a snazzy front cover of Son Goku, from DRAGONBALL Z, leaping out at the reader and a neat pose of Yugi from YU-GI-OH! on the back. In addition to some interviews and articles on games, cards and toys, this new magazine also features five chapters of popular mangas presented in the proper right-to-left format of the original Japanese manga. This means the artwork seen is presented as the artist/writer originally intended and it's not reversed which happens when manga is translated into English, which is read left-to-right. SHONEN JUMP also adds American sound effects instead of keeping the previous Japanese ones...this is a minor quibble but doesn't take away from the overall enjoyment of this magazine.

With the exception of the DRAGON BALL Z and YU YU HAKUSHO mangas, I knew little about the other titles offered in this issue.

Yu-Gi-Oh! From my point of view, the first serial, Kazuki Takahashi's YU-GI-OH! was simply an odd card game which is apparently one of the latest "rages" with young kids, though I've yet to see a single kid play it, as well as a popular kiddie cartoon series I've never seen.

The opening chapter of the manga turned out to be surprisingly charming, sometimes dark and I rather enjoyed it. YU-GI-OH! is the tale of a young boy in Junior High (a common setting for much shonen manga) named Yugi. He's small, short and picked upon by bullies. He has one real friend, a girl named Anzu. He lives with his eccentric grandfather, a game store owner and Yugi loves puzzles. For eight years, he's been trying to solve a mysterious Egyptian puzzle called the "Millennium Puzzle". Whoever solves it will be able to control the "Shadow Games", bestowing him or her with some sort of mystic powers over gaming and games.

Needless to say, Yugi solves the puzzle, which grants him magical powers that he doesn't quite remember using. A school bully is cleverly dispatched and Yugi gains a couple new friends.

As I said, I knew absolutely nothing about the card game or the anime series but I enjoyed this opening chapter of the YU-GI-OH! manga.

Dragonball Z The second serial is the wildly popular DRAGONBALL Z by Akira Toriyama. Once again, I approached this manga knowing very little about it. I've never played the video games and I've tried to watch the anime but the endless fighting and apparent lack of a storyline just baffles me to no end.

SHONEN JUMP #1 provides a nice interview with Toriyama and lots of character descriptions to help the DRAGONBALL novice, such as myself, try to follow what's going on.

Unfortunately, the DRAGONBALL serial in this issue was probably the weakest manga of the bunch. The SHONEN JUMP serial begins roughly halfway through the entire vast DRAGONBALL storyline and I don't like having to chew through mountains of backstory in order to enjoy a comic. It was fun to actually read and somewhat comprehend DRAGONBALL Z for the first time and Toriyama's artwork is enjoyable but I suppose this series has to grow on me some more before I can appreciate it better.

Sandland The third serial, SANDLAND, is a newer manga, also by Akira Toriyama. I knew absolutely nothing about this series, which thankfully starts at a very helpful Chapter One and proved to be quite entertaining as well.

It's set in an apocalyptic desert world where demons and humans co-exist and water is in short supply. A ruthless king controls the sole water supply, until a second supply seems to have been found.

A human comes to the city seeking out aid from a demon. The human has evidence of a second water source and Prince Beelzebub of the demons listens to the human's plan to unite their forces to go find it. Unfortunately, all doesn't go according to plan.

I enjoyed my first taste of SANDLAND. Toriyama's art is an improvement over his earlier DRAGONBALL series. His story is fast paced, funny and there's lots of action mixed in with the humor. A good start to this serial and I look forward to further chapters.

Yu Yu Hakusho The fourth serial, YU YU HAKUSHO by Yoshihiro Togashi, is a favorite of mine. I've grown addicted to the dubbed anime shown on the Cartoon Network's Adult Swim block of anime programming so it was a treat to finally see this series in its manga form for the first time.

YU YU HAKUSHO showcases the mystical adventures of a fourteen year old boy named Yusuke Urameshi. At the start of the manga, Yusuke isn't a nice kid. He has a young mother who seldom disciplines him, no father figure and he gets in trouble at school. He's regarded as a juvenile delinquent by pretty much everyone except for a girl named Keiko, who believes he has better qualities inside.

Then he surprises everyone by saving the life of a small child who had wandered into traffic. Yusuke loses his life but his adventures are just beginning.

As Yusuke drifts about in a ghostly form, he's approached by an attractive young kimono-wearing woman called "Botan", who's also an incarnation of Death. Since Yusuke died before his time, Botan offers him a chance to return to life...except it wouldn't be easy.

As I mentioned earlier, this is a favorite anime of mine and the opening chapter of the manga basically follows the first episode of the anime quite faithfully. My favorite character is Yusuke's rival, Kuwabara, who starts out as a dim-witted thug who only wants to beat Yusuke in a fight and becomes something much more later in the series. After many challenges, Yusuke regains his life and becomes a "Spirit Detective" for the afterlife. In order to find out what a Spirit Detective is, I recommend further chapters of this manga or watching the anime.

Togashi's artwork is expressive and lively. The series is a skillful blend of humor, romance and action. I recommend the anime and my first exposure to the manga version was a most enjoyable one.

The fifth and final manga in SHONEN JUMP #1 is another series I'm unfamiliar with, ONE PIECE by Eiichiro Oda.

This is a nicely drawn, fast and fun tale of a young boy named Monkey D. Luffy who dreams of becoming the King of all the Pirates.

The series starts with a captured pirate "King" called Gold Roger who, before he's killed, reveals that his treasure, which is referred to as "One Piece", resides somewhere in the entire world and sets off a new era of Piracy as others try to locate it. Luffy is first seen as a young boy longing to leave his seaside village. A group of pirates, led by Captain "Red Haired" Shanks have been living in his village. Luffy longs to join them but he can't swim and the Pirates think he's too small and inexperienced to join them.

One day he mistakingly eats a gum-gum fruit stolen by the pirates. The fruit gives Luffy the ability to stretch his body but takes away any chance he'd have of learning how to swim. The Pirates fight with some Mountain Bandits, Shanks loses an arm to a sea monster while saving Luffy, who can't swim and the pirates leave town for good as Luffy vows to become King of the Pirates.

Ten years pass and a teenaged Luffy sets out in a rowboat to assemble his pirate crew, his adventures just beginning.

All in all, the new American version of SHONEN JUMP is off to a good start. Since I'm not a toy collector or game player, I wasn't too interested in the sections covering these topics but I enjoyed the interviews with manga creators and the helpful tips on the Japanese names and cultural aspects that I wasn't quite familiar with. I also enjoyed the five segments of manga to various degrees. In my opinion, the manga presented is suitable for a young teen audience or anyone older who enjoys this material. The art is clean and the stories are fast and lively. Some facets of the stories may be lost on a younger reader though.

After my first trip to Baltimore's OTAKON last summer, I became aware of just how big the American audience for manga and anime really is. A growing collection of translated manga trade paperbacks continue to appear in bookstores. There are a few other fine manga anthologies on the stands, SUPER MANGA BLAST, ANIMERICA and the new RAIJIN COMICS, which shares some similarities with SHONEN JUMP except it presents some manga of a more mature nature, keeps the original Japanese sound effects and comes out more frequently than SHONEN JUMP. I hope to review RAIJIN COMICS before too long as it is probably the closest thing America is going to have to an authentic Japanese style manga anthology.

So, if you're a manga fan looking for new stuff to read, give SHONEN JUMP a try. At $4.95 an issue and each issue is roughly 300 pages, it's a considerable value in these days of already too high comic book prices.

Check it out, then explore more of the growing American manga market. There's lots of great material out there just waiting to be found.

--Dennis

1/20/03

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